- Killer Frequency Not So Stupid Teens achievement requires a successful rescue plan for Carrie and the surviving teens.
- Find Jeanie’s friendship quiz at the reception desk before assigning roles.
- Choose Heather, Jennifer, Hot David, Lisa, and Chad for the five critical jobs.
- Tell Carrie to “Focus” after the plan begins to preserve the correct outcome.
- Expect a missable opportunity once the relevant radio sequence advances.
Killer Frequency Not So Stupid Teens Achievement Overview
The Killer Frequency Not So Stupid Teens achievement is tied to Carrie’s rescue sequence after Teddy Gallows Jr.’s campaign segment and an ad break. Carrie is hiding from the Whistling Man, and the first conversation does not determine the final result. You can choose any room for her initial hiding place, and the early run-or-hide decision does not change the important setup.
After Jimmy’s fate, tell the teens to “RUN!” This starts the rescue plan and creates the opportunity to save Carrie’s friends. The key is not improvisation: you must use Jeanie’s friendship quiz to match each teen with the role they are most likely to perform successfully.
Video Highlights:
- Locate the friendship quiz and return it to the radio booth.
- Assign the rescue roles using the teens’ quiz results.
- Follow Carrie’s plan and select “Focus” at the critical moment.
- See the successful escape sequence and its consequences.
The achievement sequence is best treated as a short, missable puzzle rather than a combat challenge. The quiz is the important evidence item, while the role selections determine whether the plan proceeds correctly.
| Sequence Point | Required Action | Does the Early Choice Matter? |
|---|---|---|
| Carrie’s first call | Choose a room and decide whether she runs or hides | No, the initial outcome remains the same |
| Jimmy’s scene | Tell the teens to “RUN!” | Yes, this advances the rescue plan |
| Jeanie’s desk | Pick up the double-sided friendship quiz | Yes, it provides the role clues |
| Rescue planning | Assign the recommended teens | Yes, incorrect choices can disrupt the plan |
| Final instruction | Tell Carrie to “Focus” | Yes, use the prompt when it appears |
Do not rush past the radio conversation after Jimmy’s death. The rescue plan and its achievement opportunity depend on responding to the teens and retrieving Jeanie’s quiz before making the assignments.
Find Jeanie’s Friendship Quiz
Once the story directs you away from the radio booth, head downstairs to reception. Follow the right-hand wall near the front entrance. Jeanie’s desk is tucked behind a dividing wall, so it is easy to pass by if you search only the open reception area.
The friendship quiz is the item you need. It contains information about which teen is most likely to excel at different activities, including climbing, escaping, athletics, acting, and driving. Make sure to inspect both sides of the quiz. The clues are distributed across the double-sided document, and relying on only one side can make the later choices harder to identify.
| Search Area | Direction | Important Detail |
|---|---|---|
| Reception | Head downstairs from the radio booth | Begin at the main reception area |
| Front entrance | Follow the wall on the right | Jeanie’s desk is behind a divider |
| Jeanie’s desk | Search the items on the desktop | Pick up the friendship quiz |
| Quiz inspection | Check both sides | The clues cover several different talents |
| Radio booth | Return after collecting it | Carrie will explain the required roles |
The quiz does not function like a collectible that can be ignored. It is the practical solution to the role-selection puzzle. Read the descriptions carefully, then compare each clue with the available names when Carrie asks for volunteers.
Climbing
Heather is associated with being most likely to peak Mount Everest, making her the strongest choice for the roof.
Lock Picking
Jennifer is most likely to escape prison and carries a bump key, matching the locked gate assignment.
Athletics
Hot David is the best fit for the role involving speed and drawing the Whistling Man away.
Performance
Lisa is most likely to win an Oscar without the extra concern attached to Tammy’s poker-face clue.
The desk is not placed in the center of reception. Stay close to the right wall and look behind the dividing wall near the front door.
Assign the Correct Rescue Roles
Return to the radio booth with the quiz. Carrie will describe the plan one role at a time, presenting a small group of possible candidates. Select the teen whose quiz result best matches the task.
The recommended order is Heather, Jennifer, Hot David, Lisa, and Chad. Each choice corresponds to a specific clue rather than a general impression of the character. The final driver selection is especially easy to overlook because the quiz clue is based on avoiding a negative result rather than winning a positive category.
| Role | Correct Teen | Quiz Clue | Reason |
|---|---|---|---|
| Climb onto the roof | Heather | Most likely to peak Mount Everest | She is the clearest climber choice |
| Pick the lock | Jennifer | Most likely to escape prison | She also has a bump key |
| Lure the killer away | Hot David | Most likely to become an Olympic athlete | His athletic ability suits the distraction |
| Act as part of the trap | Lisa | Most likely to win an Oscar | Her acting result is safer than Tammy’s tie |
| Drive the van | Chad | No car-crash point among the remaining options | He is the safest getaway driver |
Choose Heather for the Roof
When Carrie asks who should climb onto the roof, select Heather. Her “most likely to peak Mt. Everest” result directly identifies her as the climber.
Choose Jennifer for the Lock
Assign Jennifer to pick the lock. Her prison-escape result and bump key make her the intended choice for opening the gate.
Choose Hot David for the Distraction
Select Hot David for the role that requires athletic movement and drawing the Whistling Man away from the others.
Choose Lisa for the Acting Role
Pick Lisa to help lure the killer into the trap. She is the clean Oscar choice; Tammy’s tie is complicated by her “worst poker face” result.
Choose Chad as Driver
Assign Chad to drive the van. Among the remaining candidates, he avoids the quiz’s car-crash warning and is the intended getaway driver.
The selections are presented as a conversation, so listen for the clue before confirming each name. If you are checking a guide while playing, compare both the task and the quiz result instead of choosing based on a character’s nickname or appearance.
Use this sequence: Heather → Jennifer → Hot David → Lisa → Chad. These choices allow Carrie’s rescue plan to proceed successfully.
Complete the Escape and Preserve the Outcome
After the final assignment, the teens begin carrying out Carrie’s plan. The radio booth becomes a tense observation point while the group climbs, unlocks the gate, collects the van keys, sets the trap, and attempts to escape through the woods.
You do not need to control every action directly during this section. Your most important input is the instruction given to Carrie when the plan is underway: choose “Focus.” This response helps Carrie stay composed while the rescue unfolds.
| Plan Phase | What Happens | Player Priority |
|---|---|---|
| Setup | The teens move into their assigned positions | Listen for Carrie’s updates |
| Roof position | Heather handles the climbing task | Let the plan continue |
| Gate access | Jennifer works on the lock | Avoid unnecessary dialogue mistakes |
| Van keys | The group retrieves the keys near Jimmy | Stay attentive to the radio |
| Trap | The killer is drawn into position | Wait for the next prompt |
| Escape | Chad drives the group through the woods | Tell Carrie to “Focus” |
The sequence includes stressful interruptions and moments where the plan appears to fail. Keep following the dialogue instead of assuming that every frightening sound means the achievement is lost. The intended route is built around the correct assignments and the focus response.
Achievement Checklist:
- Tell the teens to “RUN!” after Jimmy’s scene
- Find Jeanie’s desk behind the dividing wall at reception
- Pick up and inspect both sides of the friendship quiz
- Assign Heather, Jennifer, Hot David, Lisa, and Chad
- Tell Carrie to “Focus” during the rescue plan
For reference, the Not So Stupid Teens Trophy guide on PSNProfiles also identifies this opportunity as missable and lists the same role logic. Use it as a second reference if you want to compare the sequence while playing.
The escape is presented through radio dialogue and scripted events. Once the correct plan is active, focus on the available response instead of trying to interrupt every event.
Common Mistakes and Quick Answers
Most failed attempts come from skipping the quiz, selecting a character who is merely available rather than best suited, or overlooking the final “Focus” prompt. The early hiding decision with Carrie is not the part that determines the successful rescue route.
| Mistake | Why It Causes Trouble | Better Approach |
|---|---|---|
| Searching the wrong reception area | Jeanie’s desk is hidden behind a divider | Follow the right wall near the front entrance |
| Reading only one side of the quiz | Some useful clues are on the reverse | Inspect the document fully |
| Choosing Tammy for the Oscar role | Her tie includes a negative poker-face result | Select Lisa |
| Ignoring the driver clue | The correct choice is based on avoiding a crash point | Select Chad |
| Missing “Focus” | Carrie’s final response is part of the successful sequence | Choose “Focus” when prompted |
| Restarting over the first hiding choice | That early decision does not control the achievement | Continue until the rescue plan begins |
Q: Is the Killer Frequency Not So Stupid Teens achievement missable?
Yes. The opportunity is tied to a specific story sequence after Jimmy’s scene, so respond to the teens, find Jeanie’s quiz, and complete the rescue plan when the sequence becomes available.
Q: Which teens should I choose for the rescue plan?
Choose Heather for the roof, Jennifer for the lock, Hot David for the athletic distraction, Lisa for the acting role, and Chad as the getaway driver.
Q: Does Carrie’s first hiding-room choice affect the achievement?
No. The initial room selection and the early run-or-hide decision do not determine the final rescue result. The important decisions begin after Jimmy’s scene.
Q: What should I say when Carrie needs encouragement?
Choose “Focus” once the rescue plan is in motion. This is the key response during the final radio sequence.
If you want the safest route, pause before each role selection and verify the quiz clue against this order: Heather, Jennifer, Hot David, Lisa, Chad.